Conclusion We conclude there is a gap between a few of the mentioned research papers and the commercial products. Most researches are missing the practical usage of iBeacons and focus primarily on specific problems. However, all commercial solutions does not offer free-of-cost solutions. We think there is a place for Open Source standard software for….
Discussion When this project started, the idea was simple. The goal was to localize objects inside a building environment in an easy and affordable way. This idea turned out to be a wide research area, and lead to try different approaches as explained in this chapter. We think adding walking steps, compass and gyros sensor….
Evaluation Evaluation is important and a key process in a project completion. This evaluation is to present the results of our system, for locating the trackable object position and track its (movement) repositioning over time using mobile smartphones as data collectors. The usability of the system relies on the results collected from mobile smartphone over….
Implementation 3.1 Software architecture The software architecture is based on three main components, Mobile Client, Data Server and Admin Server as shown in figure 3.1. Mobile Client is an Android application. Its main purpose is to collect iBeacon data such as RSSI-values and send it over to the data Server. Data Server is a Restful….
System Design In this chapter, we will explain the system design behind Indoor Equipment Localization System (IELS). Before we go into the details of the system, the main goals of this project will be elaborated. The following questions are chosen in order to create a direction for the project: Q: What is our goal? A:….